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Carla Kopp

Game Design and Development

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Author: Carla

Carla Kopp owns Weird Giraffe Games and Galactic Raptor Games.
Posted onFebruary 25, 2021April 1, 2021Game Design

Playtesting Goals

One way to make your playtests really valuable is by setting goals before you start. Giving yourself a direction and something to pay particular attention…

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Posted onFebruary 8, 2021April 1, 2021Game Design

Ways to Spark Inspiration

So, you want to design a new game and you haven’t had any specific inspiration for awhile? What do you do? Well, there’s a ton…

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Posted onFebruary 1, 2021April 14, 2021Publishing

An Intro to Business in the Board Games Industry

So, owning a board games company means that you own a business! Sure, this should be obvious, but what does this all mean? Well, it…

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Posted onJanuary 25, 2021April 14, 2021Productivity

Staying Sane in a Pandemic

2020 was so hard for such a variety of reasons. We all got to learn the hard way that a pandemic definitely was not as…

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Posted onJanuary 18, 2021April 1, 2021Game Design

Adapting Tabletop Games for the Virtual World with Victoria CaƱa

Victoria has designed Gladius, she co-owns Cat Quartet Games, and she worked for Wizards of the Coast! Watch the live chat below: Adapting Games for…

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Posted onJanuary 11, 2021April 14, 2021Game Design

An Introduction to Designing and Publishing

When you’re a game designer, you have a big choice to make if you want your game published: do you want to pitch the game…

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Posted onJanuary 5, 2021April 1, 2021Game Design

Working with Publishers with Eric Slauson

Eric Slauson is the designer of Tattoo Stories, MonsDRAWsity, Nerd Words: Science, and more! Eric is known for creating party and social games and games…

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Posted onDecember 29, 2020December 29, 2020Game Design

Finding the Right Game Mechanic with Nikki Valens

Nikki Valens has designed Mansions of Madness, Eldritch Horror, Legacy of Dragonholt, Quirky Circuits, Arkham Horror, Star Wars: Empire vs. Rebellion, and has previously worked…

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Posted onDecember 21, 2020April 14, 2021Game Design

Getting Past Design Blocks with Fertessa Allyse

Fertessa Allyse designed Book of Villainy, Wicked and Wise, and Mansplaining, plus she’s a game producer at Funko Games (formerly known as Prospero Hall) and…

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Posted onDecember 14, 2020April 1, 2021Live Chat

Content Creators with Eric Yurko

Eric Yurko is a board game reviewer and photographer; he runs What’s Eric Playing; he’s part of Punchboard Media and the Inside Voices networks; and…

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Posted onDecember 7, 2020April 14, 2021Game Design

Organized Game Design with AnnaMaria Jackson-Phelps

AnnaMaria has designed Synchronized, HEAP, and Net Fishing, she is the social media manager for Pencil First Games, and is a content creator at Girl’s…

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Posted onNovember 30, 2020April 1, 2021Game Design

Deep Dive into Adventure Tactics with Nick Yu

Nick Yu runs Zucchini People Games and he’s designed Adventure Tactics, Eternal Dynasty, and Hero Brigade. Watch the live chat below: Adventure Tactics is a…

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