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Carla Kopp

Game Design and Development

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Author: Carla

Carla Kopp owns Weird Giraffe Games and Galactic Raptor Games.
Posted onAugust 23, 2021August 23, 2022Game Design

Getting into Wicked & Wise with Fertessa Allyse

Where did you get the first idea for Wicked & Wise?I was thinking about what I liked and disliked about cooperative games, and what kind…

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Posted onAugust 17, 2021August 24, 2022Game Design

Getting into Development with David Bruglia

David Bruglia is the designer of Spook Manor, Project Pacific, and Scents & Sensibility, and he’s developed Wicked & Wise and Fire in the Library:…

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Posted onAugust 9, 2021August 23, 2022Publishing

Different Jobs at a Game Publishing Company

For each of these, there might be one person that does 10 different things or is only focused on one major area. It really depends…

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Posted onJuly 31, 2021January 21, 2022Productivity

Working with Artists, Part 1

The look of a board game can immerse you into a theme, make a game more accessible, lower the cognitive load needed to play the…

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Posted onJuly 26, 2021July 28, 2021Game Design

Guest Post: Passions

I know a lot of amazing designers and I wanted to highlight some of them, which is why I’m starting some guest posts! Each post…

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Posted onJuly 20, 2021July 28, 2021Game Design

Working on Multiple Games

I really enjoy working on multiple games at the same time. As a publisher, this is pretty much required if I want to have more…

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Posted onJuly 12, 2021August 23, 2022Game Design

Life Cycle of a Board Game, Part 1

Most of the games I work on take me years to complete. Usually around three years, in fact. This is still true if I design…

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Posted onJuly 6, 2021January 21, 2022Game Design

An Intro to Codesigning

It’s been about a year since I’ve written about codesigning and I’ve definitely learned more about it since! You can check out the previous article…

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Posted onJune 28, 2021June 28, 2021Game Design

In-Depth Design: 7 Wonders Duel

I initially picked up this game as I wanted to experience more games that are specifically made for two players, to see what sort of…

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Posted onJune 21, 2021June 21, 2021Productivity

Lessons Learned from a Year of Content Creation

I’ve been writing in a blog for a bit over the year and I hosted the Game Design Live Chats for a year as well!…

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Posted onJune 14, 2021January 21, 2022Game Design

Finding Games to Publish Part 3

This is the third part in the series of how I’ve found games to publish for Weird Giraffe Games and Galactic Raptor Games. If you…

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Posted onMay 18, 2021January 21, 2022Game Design

In Depth Design: Trails of Tucana

If you haven’t played Trails of Tucana by Z-Man Games, you can check out the BGG page or this video by Gaming Rules! Trails of Tucana is…

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