Where did you get the first idea for Wicked & Wise?I was thinking about what I liked and disliked about cooperative games, and what kind…
David Bruglia is the designer of Spook Manor, Project Pacific, and Scents & Sensibility, and he’s developed Wicked & Wise and Fire in the Library:…
For each of these, there might be one person that does 10 different things or is only focused on one major area. It really depends…
The look of a board game can immerse you into a theme, make a game more accessible, lower the cognitive load needed to play the…
I know a lot of amazing designers and I wanted to highlight some of them, which is why I’m starting some guest posts! Each post…
I really enjoy working on multiple games at the same time. As a publisher, this is pretty much required if I want to have more…
Most of the games I work on take me years to complete. Usually around three years, in fact. This is still true if I design…
It’s been about a year since I’ve written about codesigning and I’ve definitely learned more about it since! You can check out the previous article…
I initially picked up this game as I wanted to experience more games that are specifically made for two players, to see what sort of…
I’ve been writing in a blog for a bit over the year and I hosted the Game Design Live Chats for a year as well!…
This is the third part in the series of how I’ve found games to publish for Weird Giraffe Games and Galactic Raptor Games. If you…
If you haven’t played Trails of Tucana by Z-Man Games, you can check out the BGG page or this video by Gaming Rules! Trails of Tucana is…











