Skip to content

Carla Kopp

Game Design and Development

Menu
  • Home
  • Blog
  • Contracting and Consulting
  • Solo Design
  • Speaking & Writing
  • Starting Player
  • Support
  • Work History
Search
Posted onFebruary 20, 2020June 1, 2023Conventions

January – March Conventions

I had originally wanted to do one post on conventions, but then the entry got to be super long and involved, so the plan is…

Read More
Posted onFebruary 14, 2020August 23, 2022Accessibility

Interview with Sarah Reed: Visually Accessible Games

I’m talking today with Sarah Reed, co-designer of Oaxaca, Project Dreamscape, Scrapyard Rollbot, and several other fantastic games. Introduction Tell us a bit about yourself.…

Read More
Posted onFebruary 6, 2020June 23, 2020Conventions

Tips for Attending Conventions on the Cheap

I attend a lot of conventions, but I also spend a lot less than you’d think to attend them. Minimizing Travel Costs Cheap Flights. Flying…

Read More
Posted onJanuary 26, 2020June 23, 2020Game Design

January Prototyping Tips

There’s a lot of things you can do to improve your game design speed and part of that is creating your prototypes faster. If you…

Read More
Posted onJanuary 24, 2020August 23, 2022Productivity

Productivity: Daily, Weekly, and Monthly Goals

A big part of board game design and publishing is being able to get things done on a schedule. This is especially hard when dealing…

Read More
Posted onJanuary 19, 2020June 23, 2020Game Design

Advanced Prototyping: Nandeck and Polyominos

Nandeck is a great tool to make cards and things like tiles or tokens. You can generate PDFs based on a spreadsheet so that after…

Read More

Posts pagination

Previous Page Page 1 … Page 6 Page 7
© Copyright 2026 – Carla Kopp
Anther Theme by DesignOrbital ⋅ Powered by WordPress