{"id":106,"date":"2020-01-24T00:54:25","date_gmt":"2020-01-24T00:54:25","guid":{"rendered":"https:\/\/brown-sheep-511001.hostingersite.com\/carla\/?p=106"},"modified":"2022-08-23T22:47:19","modified_gmt":"2022-08-23T22:47:19","slug":"productivity-daily-weekly-and-monthly-goals","status":"publish","type":"post","link":"https:\/\/weirdgiraffegames.com\/carla\/2020\/01\/24\/productivity-daily-weekly-and-monthly-goals\/","title":{"rendered":"Productivity: Daily, Weekly, and Monthly Goals"},"content":{"rendered":"\n<p>A big part of board game design and publishing is being able to get things done on a schedule. This is especially hard when dealing with game development, as knowing when a game if going to be done can definitely be a hard thing. There are however, plenty of things you can do to try to get closer to that done stage. <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Monthly Goals or Focus<\/h2>\n\n\n\n<p>If you have no goals set so far, it&#8217;s better to start with monthly goals, as your weekly and daily goals should support the monthly goal. Your monthly goal doesn&#8217;t even need to be a goal, but more of a focus, if you want. It can be something like, &#8220;Further the Worker Placement Design&#8221;, &#8220;Get faster at making prototypes&#8221;, or &#8220;Network a bunch&#8221;. <\/p>\n\n\n\n<p>You should have 1-3 monthly goals, but not many more than that. It lets you actually make significant progress if you only have a few things to work on, which is something that will definitely help make you stick to your goals. If you can see progress, you can see that your work is paying off and it&#8217;ll be easier to stay productive. <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Weekly Goals<\/h2>\n\n\n\n<p>You should get a little more detailed with these goals and having more of them is perfectly fine. Something like 5-7 goals should give you a good amount of areas to work on and should be based on either your monthly goals or anything that&#8217;s time sensitive. <\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"312\" height=\"448\" src=\"https:\/\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/01\/list.png\" alt=\"\" class=\"wp-image-119\" srcset=\"https:\/\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/01\/list.png 312w, https:\/\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/01\/list-209x300.png 209w\" sizes=\"auto, (max-width: 312px) 100vw, 312px\" \/><figcaption>Weekly Goals<\/figcaption><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Daily Tasks<\/h2>\n\n\n\n<p>When making daily tasks, I usually have more than I can actually get done in a day, so that I can pick and choose to work on the things that I want to work on and that I can work on. Tasks each require a different amount of time, creativity, and brain power and if you don&#8217;t have what you need to do something, you want to use your time in the best way possible. <\/p>\n\n\n\n<p>Start by looking at what your weekly goals are and breaking each down into separate steps that can be completely done in a given timeframe. You&#8217;ll want things to take between 10 &#8211; 90 minutes ideally. Less time if you don&#8217;t get long times to focus. You might want to break down all your weekly goals at the same time, then scheduling in each of the tasks to a certain day of the week so that it makes starting each day and knowing what to work on really fast, so you can get to working, instead of wondering what you should be doing. <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Routine<\/h2>\n\n\n\n<p>The most important part about having goals is actually using them. You&#8217;ll need to revisit your goals on a regular basis. <\/p>\n\n\n\n<p>For the daily goals, I find looking at them at the start of the day works best. I look at all the things that I didn&#8217;t complete the previous day and reassign priority to them. Sometimes what was really important the day before becomes not as important and vice versa, as there&#8217;s plenty you can learn as you complete things or just as time passes. <\/p>\n\n\n\n<p>I make a task on a certain day of the week to check up on my weekly goals. Again, going over what your previous goals were and what actually got accomplished is very important. It&#8217;s also important not to focus on the fact that you didn&#8217;t do what you thought you would. You might have switched priorities or just taken a bit longer than expected. It&#8217;s natural to not be good at figuring out how long things will take as we&#8217;re all really bad at this until we get some practice. <\/p>\n\n\n\n<p>The same with the weekly goals, every month, look at what you wanted to finish the previous month and see what you&#8217;d like to focus on next. <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion<\/h2>\n\n\n\n<p>The important part in all of this is not to focus on what you haven&#8217;t done, but what you have and how you&#8217;re getting better. <\/p>\n\n\n\n<p>In the next part of this series, I&#8217;ll talk about different tools to make all of this easy! <\/p>\n\n\n\n<p> If you enjoyed this blog entry, don\u2019t forget to sign up for my mailing list:&nbsp;<a href=\"https:\/\/tinyletter.com\/carlakopp\">https:\/\/tinyletter.com\/carlakopp<\/a> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>A big part of board game design and publishing is being able to get things done on a schedule. This is especially hard when dealing&hellip;<\/p>\n","protected":false},"author":1,"featured_media":289,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rop_custom_images_group":[],"rop_custom_messages_group":[],"rop_publish_now":"initial","rop_publish_now_accounts":{"twitter_4766012646_4766012646":""},"rop_publish_now_history":[],"rop_publish_now_status":"pending","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","_wpscppro_dont_share_socialmedia":false,"_wpscppro_custom_social_share_image":0,"_facebook_share_type":"","_twitter_share_type":"","_linkedin_share_type":"","_pinterest_share_type":"","_linkedin_share_type_page":"","_instagram_share_type":"","_medium_share_type":"","_threads_share_type":"","_google_business_share_type":"","_selected_social_profile":[],"_wpsp_enable_custom_social_template":false,"_wpsp_social_scheduling":{"enabled":false,"datetime":null,"platforms":[],"status":"template_only","dateOption":"today","timeOption":"now","customDays":"","customHours":"","customDate":"","customTime":"","schedulingType":"absolute"},"_wpsp_active_default_template":true},"categories":[8],"tags":[],"class_list":["post-106","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-productivity"],"jetpack_featured_media_url":"https:\/\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/01\/Slide13.png","jetpack-related-posts":[{"id":661,"url":"https:\/\/weirdgiraffegames.com\/carla\/2021\/02\/25\/playtesting-goals\/","url_meta":{"origin":106,"position":0},"title":"Playtesting Goals","author":"Carla","date":"February 25, 2021","format":false,"excerpt":"One way to make your playtests really valuable is by setting goals before you start. Giving yourself a direction and something to pay particular attention to means you'll have a better idea of who to playtest with, how to prepare them for the playtest, and what questions to ask them\u2026","rel":"","context":"In &quot;Game Design&quot;","block_context":{"text":"Game Design","link":"https:\/\/weirdgiraffegames.com\/carla\/category\/design\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/02\/playtesting-goals.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/02\/playtesting-goals.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/02\/playtesting-goals.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/02\/playtesting-goals.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/02\/playtesting-goals.png?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":515,"url":"https:\/\/weirdgiraffegames.com\/carla\/2020\/12\/07\/organized-game-design-with-annamaria-jackson-phelps\/","url_meta":{"origin":106,"position":1},"title":"Organized Game Design with AnnaMaria Jackson-Phelps","author":"Carla","date":"December 7, 2020","format":false,"excerpt":"AnnaMaria has designed Synchronized, HEAP, and Net Fishing, she is the social media manager for Pencil First Games, and is a content creator at Girl's Game Shelf. Watch the live chat below: https:\/\/www.youtube.com\/watch?v=OzaDsGS8gXc&t Staying Organized in a Pandemic There are so many online resources out there! Before the pandemic, we\u2026","rel":"","context":"In &quot;Game Design&quot;","block_context":{"text":"Game Design","link":"https:\/\/weirdgiraffegames.com\/carla\/category\/design\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/11\/annamaria.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/11\/annamaria.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/11\/annamaria.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/11\/annamaria.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/11\/annamaria.png?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":654,"url":"https:\/\/weirdgiraffegames.com\/carla\/2021\/12\/27\/common-designer-pitfalls\/","url_meta":{"origin":106,"position":2},"title":"Common Designer Pitfalls","author":"Carla","date":"December 27, 2021","format":false,"excerpt":"There are a few things that designers might run into when they start working on games. These issues can plague any designer, but the first step to making sure you don't allow them to get in your way is knowing that they exist in the first place. Be wary of\u2026","rel":"","context":"In &quot;Game Design&quot;","block_context":{"text":"Game Design","link":"https:\/\/weirdgiraffegames.com\/carla\/category\/design\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/12\/common-designer-pitfalls-1.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/12\/common-designer-pitfalls-1.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/12\/common-designer-pitfalls-1.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/12\/common-designer-pitfalls-1.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2021\/12\/common-designer-pitfalls-1.png?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":212,"url":"https:\/\/weirdgiraffegames.com\/carla\/2020\/04\/28\/working-on-multiple-games-at-once\/","url_meta":{"origin":106,"position":3},"title":"Working on Multiple Games at Once","author":"Carla","date":"April 28, 2020","format":false,"excerpt":"Most designers start with one game, then eventually start working on two games at once. Some designers even move on to having 5+ in progress at the same time! There's several great reasons why you should work on more than one game at one time. You can playtest based on\u2026","rel":"","context":"In &quot;Game Design&quot;","block_context":{"text":"Game Design","link":"https:\/\/weirdgiraffegames.com\/carla\/category\/design\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide4.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide4.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide4.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide4.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide4.png?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":137,"url":"https:\/\/weirdgiraffegames.com\/carla\/2020\/04\/04\/when-you-get-stuck-on-a-game-design\/","url_meta":{"origin":106,"position":4},"title":"When You Get Stuck on a Game Design","author":"Carla","date":"April 4, 2020","format":false,"excerpt":"Sometimes you won't know exactly what to do next on a game. You could use your game design time to think on what to do and it's good to do so, but you don't want to do so for an excessive amount of time. Here's a variety of things that\u2026","rel":"","context":"In &quot;Game Design&quot;","block_context":{"text":"Game Design","link":"https:\/\/weirdgiraffegames.com\/carla\/category\/design\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide8.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide8.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide8.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide8.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2020\/06\/Slide8.png?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":1263,"url":"https:\/\/weirdgiraffegames.com\/carla\/2022\/05\/03\/game-design-going-off-the-rails-part-1\/","url_meta":{"origin":106,"position":5},"title":"Game Design Going Off the Rails &#8211; Part 1","author":"Carla","date":"May 3, 2022","format":false,"excerpt":"There are a ton of ways your game design can go off the rails. You might want to design something specific just because, or maybe it's for a contest, or you might want to pitch to a particular publisher. Or maybe you somehow made a bunch of games with the\u2026","rel":"","context":"In &quot;Game Design&quot;","block_context":{"text":"Game Design","link":"https:\/\/weirdgiraffegames.com\/carla\/category\/design\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2022\/02\/game-design-rails.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2022\/02\/game-design-rails.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2022\/02\/game-design-rails.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2022\/02\/game-design-rails.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/weirdgiraffegames.com\/carla\/wp-content\/uploads\/2022\/02\/game-design-rails.png?resize=1050%2C600&ssl=1 3x"},"classes":[]}],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/posts\/106","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/comments?post=106"}],"version-history":[{"count":2,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/posts\/106\/revisions"}],"predecessor-version":[{"id":120,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/posts\/106\/revisions\/120"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/media\/289"}],"wp:attachment":[{"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/media?parent=106"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/categories?post=106"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/weirdgiraffegames.com\/carla\/wp-json\/wp\/v2\/tags?post=106"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}